Dynamic Pricing for Mobile Games

Grow IAP revenue by 20-40% with
Scientific Revenue’s Pricing Cloud.

Watch How it Works
Scientific Revenue delivers more

More Money

Different players respond to different prices. Our dynamic pricing engine analyzes hundreds of pricing signals to boost IAP revenues.

More Insights

Turn free users into paid ones and keep more whales. We use machine learning, temporal pattern matching, and predictive analytics to maximize revenue.

Less Work

Stay focused on making great games. We refine and update prices automatically, so you never have to wonder if your pricing is optimized.

Recent News
Gamasutra
8 Questions About Dynamic Pricing
Posted on Posted in News - In the News

There was a lot of feedback Bill Grosso’s earlier Gamasutra article on dynamic pricing and personalized offers in gaming. There were also a few mischaracterizations of what is dynamic pricing and what it means to the gaming eco-system. This FAQ helps to set the record straight by providing explanations and addressing the underlying concerns associated with dynamic pricing. You can read the Gamasutra article here.

From Our Blog
What is Dynamic Pricing?
Posted on Posted in Blog - Insights

This article builds on previous articles I've written and talks I’ve given. In particular, it is a follow-up to my recent article on Dynamic Pricing, Personalized Offers, and Modern Gaming. That article was an extended discussion of the recent uproar around randomized price-points in Zynga’s CSR 2 and a survey of how prevalent sophisticated data-driven merchandising techniques already are in mobile gaming.

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“Scientific Revenue’s dynamic pricing technology is a huge win for developers. We’re very pleased they are now pre-integrated into SDKBOX and can easily be added to any Cocos2d-X game or application. Chukong has been working with Scientific Revenue for 2 years, and we’re excited to take the relationship to the next level.”

Kai Zhao
Kai Zhao GM, Chukong USA

“Scientific Revenue can help any publisher maximize their hard earned development dollars. I'm proud to be associated with such a ground breaking company.”

Jack Tretton
Jack Tretton Former President and CEO, Sony Computer Entertainment Americas

“Scientific Revenue's combination of machine learning and predictive analytics provide developers with the equivalent of a 25-person team of expert data scientists and engineers focused on boosting profits. They enable game designers to focus on making great games while feeling secure that they will meet and exceed their revenue goals.”

Chris Carvalho
Chris Carvalho Gaming executive, Scientific Revenue advisor

100,000,000

Games using Scientific Revenue technology have been downloaded over one hundred million times.
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Scientific Revenue offers SDKs for Android and iOS, plus support for all major gaming engines, including Unity, Cocos2d-X, Corona, Moai, Apportable, Adobe Air, and native apps.
Learn About Our Pricing Cloud