This article builds on previous articles I've written and talks I’ve given. In particular, it is a follow-up to my recent article on Dynamic Pricing, Personalized Offers, and Modern Gaming. That article was an extended discussion of the recent uproar around randomized price-points in Zynga’s CSR 2 and a survey of how prevalent sophisticated data-driven merchandising techniques already are in mobile gaming.
“Scientific Revenue’s dynamic pricing technology is a huge win for developers. We’re very pleased they are now pre-integrated into SDKBOX and can easily be added to any Cocos2d-X game or application. Chukong has been working with Scientific Revenue for 2 years, and we’re excited to take the relationship to the next level.”
“Scientific Revenue can help any publisher maximize their hard earned development dollars. I'm proud to be associated with such a ground breaking company.”
“Scientific Revenue's combination of machine learning and predictive analytics provide developers with the equivalent of a 25-person team of expert data scientists and engineers focused on boosting profits. They enable game designers to focus on making great games while feeling secure that they will meet and exceed their revenue goals.”