Nucl.ai is the world's leading conference on "Artificial Intelligence in the Creative Industries." What that really means is that it's a three day blowout on how to use the last 50 years of cutting-edge computer science to build better games.
Our CEO, Bill Grosso, keynoted the data mining track.
And just in case you couldn't make the conference in Vienna, and missed the live stream, the slides are on our resources page, and they're also right here.
Dynamic Pricing in Mobile GamesSlides from Bill Grosso's Keynote at the Conference on Artificial Intelligence in Creative Industries (nucl.ai), in which he discusses the design and architecture of adaptive systems for pricing.