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Pocket Gamer Biz

The Art of the Sale

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Following Bill Grosso’s well received presentation on ‘What makes a price a “good price” in a mobile game’ presentation at Pocket Gamer Connects in Helsinki, he was interviewed by to get his thoughts on pricing, monetization and sales. While sales can be a great way to boost short term IAP revenues, Bill cautions against following conventional paths like weekend sales while adding that “There are some times you have to do it,” You can read the full article here.

Best Video Game Blogs 2017: Top Industry Leaders

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We are honored to be included in CreditDonkey's list of Best Video Game Blogs of 2017. Why were we picked to be top video game resource? According to CreditDonkey: “Their blog is geared toward mobile game developers who are looking for ways to capitalize on the latest trends in games monetizing.” We agree and hope you will check out our informative Blog. You can also read about the entire list of all top blog and video game resources by clicking here.


8 Questions About Dynamic Pricing

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There was a lot of feedback Bill Grosso’s earlier Gamasutra article on dynamic pricing and personalized offers in gaming. There were also a few mischaracterizations of what is dynamic pricing and what it means to the gaming eco-system. This FAQ helps to set the record straight by providing explanations and addressing the underlying concerns associated with dynamic pricing. You can read the Gamasutra article here.

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